In the video tutorial linked below I will explain how to quickly add a volumetric effect into your Blender 2.80 and Eevee scene. This effect is very useful when adding another level of depth and realism into your project. From simple fog / mist effects to creating the visible light beams, volumetrics was usually one of the most challenging things to create in 3D applications. Luckily, the new Blender 2.80 is shipped with Eevee rendering engine and that allows us adding the volumetrics in real time!
Let's just jump into it and I hope you'll like it!
It is worth remembering that Eevee is compatible with Cycles rendering engine, meaning you are able to seamlessly switch between two of them at any time, without the need of changing and fine tuning many of the settings. Just remember, since the volumetric rendering in Cycles is more realistic, it will also take much more time to compute. Nonetheless, Eevee is still a great solution for quick animation previews and general fun in Blender!
Create 360 Panorama Rendering in Blender
In this short tutorial, I'll show how to set up your 3D scene in Blender for 360 panorama rendering and how to prepare your image for VR-ready devices and platforms.
Quick Base Material Setup in Blender 2.80
In the video included in this short tutorial, I wanted to share my technique for creating base glossy shaders, based on a single texture map only.
Blender 2.80 Eevee Volumetrics Setup
In the video tutorial linked below I will explain how to quickly add a volumetric effect into your Blender 2.80 and Eevee scene.
Create Simple Car Rig in Blender
In the video included in this short tutorial, I'm showing you how to create the car rig system using an Empty object and Blender's Drivers system.
Using Shape Keys in Blender
Shape Keys allow you to keep multiple different shapes within a single Object in Blender. You're not only able to quickly switch between these shapes but also blend them together in order to achieve completely new looks.
Creating IES lights in Blender
In this quick tip tutorial, we'll be focusing on a very specific way of illuminating a 3D environment, using IES types of lights. What does the IES mean? Let's find out!
Photorealistic HDRI setup in Blender
In this short guide I'd like to show you a cool and quick way to setup some very realistic global illumination, in just a matter of seconds with Chocofur HDR maps or minutes (when you have to do things yourself).